Talking of glitches in Tanky Tanks, and after a while the music will come to an abrupt halt, and then you will be forced to play only accompanied by the sound effects. But instead it was just pointless and distracting. All I could think of is that it was a help to aid aim, as the target does not have a line of sight linking back to your tank. I couldn’t do anything to move it, and it didn’t affect the game either. On a different note, rather oddly, as I played a small crosshair was fixed in the middle of the screen.
Your aiming will seem bang on, however your missile will somehow glide past the enemy tank, leaving it undamaged. This all means that Tanky Tanks, whilst perfectly playable, controls really poorly overall, and it’s especially frustrating when you line up a shot and somehow miss. Also, your aiming target can go off-screen like a mouse cursor, so can get lost and be difficult to find. The aiming feels oversensitive throughout, with no option to tweak, meaning trying to land a shot on an enemy tank whilst moving can be extremely tricky. This leaves the controls feeling clunky, with you having to stop to fire accurately which leaves you vulnerable to losing a life. Sadly, you can’t use the right trigger to fire though, which feels like the natural choice whilst manoeuvring with the thumbsticks. Shots fired by every tank in the arena will bounce off walls numerous times, and not always in a predictable way either, so you’ll need to watch you don’t get caught out.
You move around with the left thumbstick and aim with the right, using A to fire and B to lay down bombs.